EA’s ‘Dynamic Difficulty’ system wants to predict your behaviour, keep you playing for longer

Digital Arts has patented a dynamic issue system that may predict and reply to a participant’s temper, and seems directed in the direction of making your gaming periods longer. The patent was filed in October 2020 (thanks GameSpot) and was made out there for the general public to see in the direction of the tip of March 2021. EA itself … Read more

First Time Playing Demon’s Souls Remaster On PS5 Live Stream – Part 1

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